You need to take them out in a certain order, so they do not all come at you at once. When you are confronted with a row of various Infected blocking your way, it becomes a very tactical game.
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Bandits sometimes survive the first bullet and it becomes a race to put them out of their misery, before the other attackers zero in on you and start firing bullets. The fights are also breathtakingly suspenseful. You are always absolutely sure that you will get grabbed and slaughtered at any moment. When you are running from the Infected, you can feel them just behind you, screaming at the top of their lungs. Yes, the prequel elements might be little more than talking, but they are fresh enough to work and, at the end of the day, they expand one of the year’s most exciting gaming characters, making it difficult to truly criticise the slow pace of the DLC.Īnd when the action does creep up, it is never anything less than absolutely intense. It sounds terrible and hard to picture, but when you are there in that moment, just like Ellie, it works, helped by an imaginative soundboard bringing these thoughts to life. You have to mash buttons, just like an arcade game, but it is all imagined.
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She closes her eyes and Riley narrates the action to you. Another scene sees the two of you fight it out using water pistols, taking every little essence of your typical action sequences, but making it fun, rather than brutally tense (there is plenty of time for that on the other storyline!) However, one of the best moments in this game for me was where Ellie imagines herself playing an arcade fighting game. One moment sees the two of you see who can throw the most bricks at two parked cars. I love the little mini-games in the Ellie/Riley story as well.
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Yes, I am turning into a hypocrite that used to slate games like ‘Beyond: Two Souls’ which let the story overtake the gaming side of things, yet I cannot help but applaud ‘Left Behind’ for creating such a beautifully compelling story. Sure, the actual characters are nothing new in the gaming industry, but the dialogue is so fresh and natural that you cannot help, but like them, and cannot help but want to see how their story develops. The Last of Us’s biggest strength is still the fact that the characters feel so real. But you cannot help but get swept up in that side of the game. It is not very action-packed and when you hit the climax of that storyline, it evolves into little more than cut-scene after cut-scene. This is where the prequel story really lifts this DLC from ordinary to a must-see piece of gaming. It is an extension of the game, and while finding the fresh storyline from within the timeline of the other game feels clever, it doesn’t feel like anything over than an excuse to play The Last of Us again. However, it does feel very generically DLC. We get fights, stealth sequences and some brain-teasers that are quite pleasant to slow the game down and enjoy. For example, from a gamer’s point of view, the sidequel stuff, with Ellie fighting her way to get medical supplies in uncharted territory, is the more exciting content. The two adjacent storylines help each other out really well. Ellie and Riley go to a mall of their own and rekindle a friendship, so lost in the good, old days that they forget that danger still hides around every corner. She has been recruited by the Fireflies and wants to show Ellie the amazing world that the military are hiding from her. An old friend, Riley, believed to have been killed in action a few weeks before, shows up. However, these moments are punctuated by flashes to the past, where Ellie is still training to be a member of the military.
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This time the action does not cut away three months, but holds the moment and we begin playing Ellie (Ashley Johnson, NOT ELLEN PAGE, returning to the voice cast to give us a truly outstanding performance), as she searches for medical supplies in a mall, those bandits still on their tail and Infected hiding in the darker parts of the shopping centre. It opens with recycled scenes from the first game, the moment where Joel suffers a terrifyingly bloody wound, fighting off bandits. This DLC is both a prequel and a sidequel. We know how it ends and we know what happens, yet Naughty Dog still create a story and atmosphere that has us at the edge of our seats, hearts in our mouth… The majority of the story takes place during a flashback, memories that Ellie told us about during the original game. In many regards, this DLC is painfully predictable. Plot: While Ellie struggles to save Joel’s life, she remembers her last close friendship with newly recruited Firefly, Riley, and how those brief moments of happiness were brutally taken from her.